Melee Armour and Weapons

Melee armour, used in the Attack, Strength and Defence skills, is generally made out of some kind of metal. There is a "default" (regular) series of armour, consisting of Bronze, Iron, Steel, Black/White, Mithril, Adamant, Rune, and Dragon (in ascending order of the quality of the armour). For each piece of armour, there is a counterpart made for each other type of metal (with the exception of Dragon armour which has some items yet to be released). All these can be made from the Smithing skill, with the exception of Black, White, and Dragon, which can only be purchased or received from a monster drop.

All armour items not made from those metal types can be considered "special" and generally cannot be made from the Smithing skill, but rather sold by an NPC or obtained as a monster drop. Some players may consider these more desirable, as they often provide higher bonuses than other forms of armour.

Rune armour

Torag armour

Verac armour

Guthan armour

Dharok armour

Bandos armour

Vesta armour

Statius armour

Torva armour

Vanguard armour

Weapons
These weapons are more commonly used than the other weapons available because they don't have to be replaced unless upon death, and they do not require ammunition to use unlike most Magic or Ranged weapons.

Abyssal Whip

Abyssal Vine Whip

Chaotic Weapons

Primal Weapons

Balmung

Abyssal Bludgeon